
A bullet clip.
Objectdef
Edit
Bullets : MeshMapObject { // Properties. script = "pickupitem.txt" giveitem = "BulletAmmo", 12 radius = 12 editorcolor = 173 126 10 editorcategory = "Ammo" +pickupitem pickupmessage = "BULLETS +12" pickupsound = "pickup_ammo.wav" mesh = "bullets.x" }